RecoverCMS

TER010

Is app gamification effective in increasing consumer engagement and satisfaction? An evaluation of gamification for a chronic pain monitoring app

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Project Information
Data analysis commenced
Recover Code
TER010
Title
Is app gamification effective in increasing consumer engagement and satisfaction? An evaluation of gamification for a chronic pain monitoring app
Recover Lead
Nicole Andrews
Co-investigators
David Ireland (CSIRO), Marelein Varnfield (CSIRO), Sinclair C., Deen M., Cooke K., Rowe H., Vaezipour A., Smits E.
Status
Data analysis commenced
Stream
Technology-enabled rehabilitation
CTP Relevance
Improve injury treatment
STARS
Non-STARS
Ethical Clearance Number
--
Plans
No plans

Synopsis

Evaluation of a mobile phone-based app to gamify the management of symptoms in a chronic pain population

Milestones

No milestones recorded yet.

KT Plan

No KT plan activities recorded yet.

Project Progress

No progress entries recorded yet.

Linked Grants

No grants linked to this project.

Linked Publications

No publications linked to this project.

Linked Presentations

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Linked KT Activities

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Linked CCI Activities

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